![]() All in all, a good combat perk that combined with the three perks we’ve talked about above, can be a devastating combo. At least on Rank 1, subsequent ranks add the ability to ignore a portion of an enemy’s armor as well as a chance to cripple limbs. This perk does three things: increases damage dealt by non-automatic rifles. Rifleman is a standard combat perk when compared to the three we’ve already talked about. ![]() But these three, combined with perks like Gunslinger/Commando/Heavy Gunner combined with Ninja, and expect your enemies to die before you. Yes, some perks can increase the player’s damage in a more consistent manner (The next perk we’ll talk about discusses this). Seriously, the sheer damage that Critical Banker, Better Criticals, and Concentrated Fire can do by themselves is no slouch. This can lead to some pretty nutty damage being inflicted on a really difficult enemy. The critical can then be used on VATS, and Rank 3, the user can save three Criticals, with the added benefit of saving an additional critical. The next perk on the list is Critical Banker, which allows the player to bank their criticals for later use. This, combined with the next perk on this list, is a basis for a hilariously overpowered build when done correctly. This… is very dangerous to your enemies, as, with a good weapon and several other perks, your critical hits will completely dumpster anything you’ll encounter in the Nuclear Wasteland. Next is Better Criticals, which means that your critical hits now deal more damage. Combine this with other perks Better Criticals and Critical Banker and well… Expect to be constantly using VATS to turn any enemy into nothing more than chunky salsa. Pistols are the best weapons to use this perk with. The best way to use this perk is to get a gun that doesn’t consume a lot of Action Points. On Rank 3, this jumps to 20% and does an additional 20% damage up as well. The more the user is firing at the same body part in the same person, they get an additional 10% accuracy. A few have weird effects, and two perks in particular will help in exploring Fallout 4’s Wasteland.Ĭoncentrated Fire is a very powerful perk when the user is constantly using VATS due to one reason: Increased accuracy. We’ll list some perks that help in combat. Now that we know how the Perk Chart works, let’s talk about the best perks you can get in there. What Are the Best Fallout 4 Perks? Photo by Robots Simply bring the Pip-Boy up and go to the perks section, which will then open the Perk Chart. The Fallout 4 Perk Chart is easily accessed the moment the player obtains and opens their Pip-Boy. ![]() All in all, pretty annoying, but it does give the player the chance to level other S.P.E.C.I.A.L. You’ll then need to be level 21 to upgrade the perk to level 2 and level 49 to get level 3. You’ll then need additional perk points to max out the Wasteland Whisperer perk. This means that if you’ve started from a Charisma stat of 1, you need 8 Perk Points to level up to 9 Charisma. This means level grinding is a thing and we all have to suffer for it.įor example, a player wants to get the Wasteland Whisperer perk. Some of the perks on the Perk Chart also have a prerequisite level before they can be activated. Thus, the player needs to get a prerequisite level to a stat before they can choose and level up a perk under said stat. All of the Perks in the Perk Chart fall under one of the stats in the game’s S.P.E.C.I.A.L. The Fallout 4 Perk Chart is where the player can see all of the perks that they’ve gained through their journey.
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